Update 0.4.1





Hello everyone! It's been a while since I last updated this project—hope you enjoy the latest improvements. For more details, check out the changelog below. Wishing you a great day!
Changelog
• Added more visual cues to help players understand which unit is selected, etc.
• Reworked the AI: it now makes better decisions about taking cover and staying aggressive toward the player.
• Fixed bugs related to AI behavior.
• Fixed the issue where projectiles were missing their targets.
Known Issues
• AI sometimes hides behind the Operative (not sure if I’ll fix this—it kind of gives them personality).
• Brawlers have become less brave when facing Operatives (who brings a knife to a gunfight anyway?).
• Aim animation doesn’t yet adjust to the target’s height.
• At game start, the health bar appears empty—this only happens briefly at launch.
Files
Get SF_KT
SF_KT
Status | Prototype |
Author | Abalast |
Genre | Strategy |
Tags | Cyberpunk, Prototype, Sci-fi, Stealth, Turn-Based Combat, Turn-based Strategy |
Languages | English |
More posts
- New Release 0.3.1Apr 15, 2025
- New Release 0.2.2Mar 02, 2025
- New Release 0.2Mar 01, 2025
- New Release 0.1.9Feb 07, 2025
- Update 0.1.8Jan 08, 2025
- Update 0.1.7.1Sep 30, 2024
- Update 0.1.6.1Sep 23, 2024
Leave a comment
Log in with itch.io to leave a comment.