New Release 0.2.2


Dev Diary: New Release 0.2.2

Hi everyone! It's me again, back with another update for SF_KT. As promised in my previous Devlog, Control Range is now visible when moving Operatives, and I've made the AI smarter at using cover. Check out the detailed changelog below for more information.

The AI has become more challenging, but I've added an extra Operative to your team to help you take them on. Do you think you can beat the AI without losing any of your Operatives?

I haven't decided what part of the game to focus on next, but I may post a list of planned features soon. Stay tuned as I continue to make steady progress toward creating a polished demo.

Changelog:

  • Control Range is now visible when moving your Operatives.
  • AI now uses the cover system more intelligently.
  • Map balance: Added an extra Player Operative to help you counter the improved AI.

 

As always, thank you for your continued support, and I hope you enjoy this latest update! Your feedback is invaluable as I work on creating the best possible gaming experience.

Files

ST_KT_0.2.2.rar 680 MB
45 days ago

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